


The more options in a fighting game the merrier in my opinion. Each of these improvements functions well and brings a new layer of strategy to the fight as does the ability to see your opponents stamina bar. A few new moves that have been added to the game make all the difference, including a charged ki attack, stamina break, manual vanish and the two new dash mechanics which stop those who like to run away and turtle in their tracks. While the bump from 30 to 60 FPS on consoles didn’t make as much a difference to me as I thought it would it is definitely appreciated. The battle system has seen numerous improvements making the combat faster, more diverse and more strategic. Sadly these were locked away in the beta but the concept of them sounded interesting and there are even story elements tied into each area including a unique opening cutscene based on your race, making the race decision more important in Xenoverse 2. These missions will include bonuses if you are the race that matches that location as well. There are also special mini hub areas from the series such as Frieza’s ship or Planet Namek that have characters from the series that you can interact with and perform special missions with.

After completing a Parallel Quest (basically a mission) you now go straight back to the menu for that quest with the same team, a feature I definitely would have appreciated in Xenoverse 1. If that’s not quick enough for you there is the ability to teleport to all the most important areas in Conton City by simply speaking to a transportation clerk and there is no loading screen to speak of. The hover board vehicle you get to help traverse the large hub world faster is fun to use once you get used to the handling and does its job well. Larger, more visually appealing, a lot more things to do, more efficient and it’s not separated into areas like Toki Toki City was. Straight off the bat Conton City is an infinitely better hub world than Toki Toki City from the first game. I’m going to start with what I liked the most and go down the list from there. I apologise for not getting more images or video from the Beta, I mistakenly thought I had another day to play so the above picture is all I have. Anyone that’s been following our coverage of the game would know I was more than excited to finally get my hands on the game but how did I feel after my 5 or so hours of playtime? Here are my brief impressions from the Closed Beta. Dragon Ball Xenoverse 2 is right around the corner and for those who pre-ordered the digital version on the PlayStation Network or somehow managed to snag a code (thanks Bandai!) it was available to play for a couple of days over the weekend.
